POV-Ray : Newsgroups : povray.windows : Anti-Aliasing in self-compiled POV-Ray : Re: Anti-Aliasing in self-compiled POV-Ray Server Time
5 Jul 2024 07:54:04 EDT (-0400)
  Re: Anti-Aliasing in self-compiled POV-Ray  
From: Christoph Hormann
Date: 5 Jun 2001 15:26:24
Message: <3B1D32B6.9368CD21@gmx.de>
Martin Eisenhardt wrote:
> 
> Hi Christoph,
> 
> I used VC++ 6. The anti-aliasing options is a threshold of 0.3 (one
> of the render option sets provided by the POV-Ray GUI). And take it
> for granted: the output is the same, regardless whether I use
> anti-aliasing or not.

Does it say that antialiasing is used in the render statistics?

> 
> BTW: What is p.b.i. ?
> 

the povray.binaries.images newsgroup.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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